Part One: 
Part Two: 
Part Three: You are here!
Warning: GIGANTIC FILE. Better download for higher quality 
YEEEEEEE long overdue part 3 of my tutorial! 8DDD
We're nearly at the end guys, just one more part to go!

In this part, I explained the mechanisms of texture and backlight.
Add these two special features to your pictures, and they're bound to look much more realsitic!

Oh, and poor Hielo. He wasn't so helpful today XD
I hope you enjoy this part!

Hielo (c)

Pictures (c) Google
Disclaimer:
Everything I write down in my tutorials comes from my daily experience as an artist. I am NOT a teacher. I did not take any courses, I just study what I observe and try to find a simple rule to follow and to teach. Of course, I happen to make mistakes! If you find ANY minstakes in what I say, feel free to report them!More tutorials:

I'll do my best to show all the details of shading in the fourth part^^
Yes, I can explain that
It actually depends on the surroundings, on where your character is placed.
If, say, you're drawing a scene of a sunny day with a bright blue sky, you may want to colour the shadows of your character blue. That's because the light that reaches your character is reflected by the colour of the sky, and that's blue.
On the contrary, in a lush, green forest, the shadows on your character are green. Don't be afraid to experiment with coloured shadows, they can totally turn around the mood of a picture
And I'm glad it helped! <3